If you’re playing as Corvo your options are just as much of a good time: his Bend Time ability can stop time altogether in its later stages, allowing for magnificent slow-mo kills or a magical escape after assassinating someone the old-fashioned way. You can use this power to take down several enemies at once with a single sleeping dart while hidden in the rafters, or blast one enemy with your pistol and joyfully watch the blood spurt from a multitude of skulls.
Take Emily’s Domino ability, for example: it links enemies together so they share the same fate.
In terms of supernatural abilities, Emily’s Far Reach works in much the same way as Corvo’s short-range Blink teleport, and both characters can be equipped with Dark Vision, allowing them to see enemies through walls to aid in stealth.Where they differ is in the more advanced unlockable powers in the later stages that ramps up the fun. Should you prefer to play stealthily, each character has the handy ability to choke out enemies during combat if you parry them just right, and knock out enemies by dropping on them from above for a quiet takedown. For those who want to play with a focus on combat, a wide range of ammo is available for your pistol and crossbow, and mines can be used to either stun or dismember your enemies. Both Emily and Corvo work excellently in either a stealth style or violent playthrough, despite their different supernatural abilities. Splitting abilities and story details up between Emily and Corvo is a smart call on Arkane’s part, as the developer has put a lot of focus on each character’s individual skills, which can only be built up through time and a careful and considered search for upgrade-granting collectibles. It’s a pedestrian catalyst to your most vital decision in Dishonored 2: will you play as Emily or her father and protector (and original Dishonored protagonist), Corvo Attano? Though their stories play out in much the same way, with well-crafted and low-key dialogue tailored to your character, it’s worth taking time to consider your choice, as it’s one you are stuck with for the rest of your 12 to 16-hour playthrough, depending on whether you choose high-chaos (quicker) or low (slower). Whether you choose a stealthy or bloody approach, each one of your playthroughs is an addition to the wide range of stories that can be told within this wonderfully twisted universe.ġ5 years have gone by since the events of the original Dishonored, and the world of Empress of the Isles, Emily Kaldwin, is once again thrown into disarray when her evil aunt appears with suspicious designs on her throne. Developer Arkane has doubled down on the original’s play-your-way formula with two separate sets of skills, a deep and multifaceted world, and a dizzying array of level designs that affect your approach to each new area. No two playthroughs are the same in Dishonored 2. Update: Dishonored 2 has been nominated for IGN's 2016 Game of the Year.